4v4 SnD Season 1

Team League | North America
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CoDSnD League Regulations

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  • CDL Ruleset coming soon.

    CDL Ruleset coming soon.

    NorthTalent Tournament & League Rules

    1. Match Formats

      • Standard NorthTalent SnD (Search & Destroy) matches are either best-of-3 (first to 2 map wins) or best-of-5 (first to 3 map wins).

      • Maps and modes are randomized by the platform; any verbal side-agreements to change maps are invalid—every round must use the assigned map/mode.

    2. Bomb Placement

      • Planting or defusing the bomb on or through objects (fences, ledges, props) is strictly prohibited.

      • Violation results in an immediate forfeit of that map.

    3. Seeding

      • Teams are seeded by their collective SnD Points when registration closes.

      • Lower numerical seed = higher placement (Seed 1 > Seed 2 > Seed 3, etc.).

      • Seeds advance through the bracket: e.g. Seed 1 vs Seed 2 meet in finals if they win semifinals.

    4. Hosting & Sides

      • All matches run in private/custom lobbies.

      • Non-hosting team selects their starting side.

      • Host must verify all lobby settings before launching; incorrect settings incur a forfeit of that map.

    5. Delay Between Rounds

      • Teams have up to 5 minutes between maps/rounds to switch sides, change equipment, or adjust settings.

      • Exceeding this window results in a map forfeit.

    6. Lag Test

      • Optional unless requested by the non-host team.

      • Uses a non-tournament map; doesn’t count toward the match.

      • If lag persists, a new host must be chosen or staff will intervene to assign a neutral host.

    7. Activision ID

      • Each player’s Activision ID must be on their NorthTalent profile, findable and invitable in-game.

      • Failure to add or use a valid ID risks forfeiture.

    8. Platform Rules

      • Console = Xbox & PlayStation (allowed when “Console” is selected).

      • PC players may only join “PC” or “Cross-Play” lobbies; joining on console-only settings forfeits that map.

    9. Fewer Players

      • Teams may start 1 player down (e.g. 3v4 in a 4v4 match).

      • Starting more than one player short is not allowed (except in 1v1 formats) and will forfeit the map.

    10. Team Switching & Spectator Mode

      • In-game team-switching is prohibited; map restarts if it occurs.

      • Using spectator or caster modes (e.g. CODcaster) is not allowed; doing so forfeits the map.

    11. Input Types

      • Only the pre-selected input options (Controller, KB+M) may be used.

      • Any unapproved input method leads to a map forfeit.

    12. Lag Issues & Proof

      • If lag affects gameplay, finish the map, then submit a ticket with video proof (showing ping bars and round results).

      • Staff will review and decide on map replay or outcome adjustments.

    13. Restricted Items

      • Equipping restricted items is allowed, but using them to gain an advantage forfeits the map.

      • Opponents must prove usage in their protest.

    14. Unknown Player Interference

      • Players should appear “offline” during matches to avoid random joiners.

      • If outsiders join, politely ask them to leave; if they disrupt play, pause and record the score, then resume once the lobby is clear.

    15. Cheating & Streaming

      • NorthTalent enforces a zero-tolerance policy on hacking and cheating.

      • Streaming Requirement (PC only): Live stream matches via display or game capture with both game and voice audio.

      • VODs: Must enable “Save past broadcasts” and retain for 72 hours post-match.

      • Failure to comply with streaming or VOD rules may result in match forfeiture.

    16. Proof & Hacking Claims

      • Teams alleging hacking must provide clear evidence in their protest.

      • Proven offenders face permanent bans; teammates may also incur penalties.

    17. Playoff & Bracket Formats

      • League Playoffs:

        • Double elimination, best-of-5 throughout (including two grand-final matches, best-of-5 each).

        • Qualification:

          • 1 group → top 8 teams

          • 2 groups → top 4 per group

          • 4 groups → top 2 per group

        • XP Rewards: 1st = 750 XP, 2nd = 350 XP, 3rd = 125 XP (per player).

      • Tournaments:

        • Single elimination, best-of-3.

        • Bracket sizes: 4, 8, 16.

        • XP Rewards: 1st = 150 XP, 2nd = 50 XP (per player).

        • Seeding by SnD Points (higher points = higher seed).


    Questions? Reach out via Discord, the site’s contact form, or our social channels—don’t hesitate to get clarity on any rule!

    League Details

    Team Entry Fee25 Credits Per Team
    GameMW3
    RegionNorth America
    PlatformCross Platform
    ModeSearch & Destroy
    Format4v4
    Team Size4-7 Players
    Max Teams32
    # of Groups2
    League Start08-Jan-2024 19:00
    Roster Lock Starts08-Jan-2024 18:59
    Playoffs Start23-Feb-2024 19:00
    Prize Pool800 Credits