Players must use the CDL settings gamemode
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When using the CDL Gamemode in the private lobby, the banned items should be in affect. NO GA(Gentlemen's Agreement) at this time. NO EXCEPTIONS.
A Standard CoDSnD Tournament/League Match will consist of either best-of-3 maps (first to 2 wins) or a best-of-5 maps (first to 3 wins) format.
Randomized maps are mandatory. Verbal agreements will not be supported by the staff.
Any attempts to plant the bomb on top of objects like bomb sites or fences in any game mode are prohibited. Violating this rule will result in a forfeiture of the map. Moreover, players are prohibited from planting or defusing the bomb through any object; doing so will lead to a forfeit of the map.
Seeding:
Teams will be seeded based on your teams collective SnD Points at the close of registration.
Example: Seed 1 & Seed 2 will meet in the finals if they win their matches.
The higher seed is determined by the team with the seed closest to 0.
Example: Seed 5 is a higher seed than seed 7.
Hosting:
Private/Custom lobbies will be used to host the match.
The team that does not host the map will choose which side to play on.
The hosting team is responsible for ensuring accurate settings before launching the map. Incorrect hosting settings will lead to a forfeiture of that map.
Delay Between Rounds:
Teams must not delay the match for more than 5 minutes between each round/map.
A round is defined as a designated point during the match when match settings can be adjusted, and/or players can switch sides or change equipment.
Lag Test:
A "Lag Test" is optional unless the non-hosting team requests one. This is a test round that doesn't count toward the match outcome, using standard game settings.
For the lag test, a map not scheduled for play should be selected. If the game experiences lag during this test, a new host must be chosen. If both teams cannot agree on a suitable host, both teams must submit a ticket to staff and a netural host will be decided upon by staff.
Activision ID:
Platforms:
Playing with Fewer Players:
Team Switching:
Input Types:
Lag Issues:
Restricted Items:
Unknown Player Interference:
Cheating:
At CoDSnD, we uphold strict streaming and communication guidelines to ensure fair play and maintain the integrity of our competitive environment. Please review the following guidelines carefully:
Streaming Policy:
All participants competing on the PC platform are required to adhere to our streaming policy. This entails live streaming tournament matches using Display/Game Capture exclusively.
Audio Requirements (Voice & Game):
For PC players, including Communication Audio (voice communication) in the live stream is mandatory. This applies to in-game communication with your teammates.
However, communication audio is not obligatory for console players.
Additionally, all PC players must ensure that Game Audio is present in their live stream.
VODs (Video on Demand): In cases where streaming is required, it is imperative to enable the "Save past broadcasts" feature while streaming tournament matches.
Minimum VOD retention: VODs must remain accessible for a minimum of 72 hours following the conclusion of the match.
Consequence of VOD removal: The team may face forfeiture of the match if the associated VOD is removed.
Proof and Hacking Claims:
If a team accuses their opponents of hacking, the burden of providing relevant proof to substantiate the claim falls upon the accusing team.
Zero Tolerance for Hacking:
At CoDSnD, we maintain a zero-tolerance policy for hacking and cheating.
Consequences: Any user found to be hacking will be permanently banned from participating in CoDSnD tournaments.
Players playing with a hacker will also face significant penalties.
By participating in our tournaments, you acknowledge and agree to abide by these guidelines. We value fair play and the spirit of healthy competition. Good luck, and may the best team prevail!
League playoffs:
Tournaments:
any questions about any rules or anything, please reach out via discord, contact form, social media. Don't hesitate to get a full understanding of the rules.
Price | Free |
---|---|
Game | MW2 (2022) |
Region | North America |
Platform | |
Mode | Search & Destroy |
Team Size | 1 Player |
Total Teams | 0 |
Current Season | Fall 2023 |
Roster Lock Starts | October 23rd 6:59 PM |
Playoffs Start | October 23rd 7:00 PM |
Prize Pool | 25 Credits |
1st Place Prize | 350xp + 25 Credits Per Player |
2nd Place Prize | 200xp Per Player |